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Problem in terrain/texture

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55
Hello , I have made two Airport Scenery with FSDS 3 for FS2004 it work , but there's problem with terrain/texture , when I approaching or lived from airport the terrain/texture lost why it's happen .
Note : I try the Scenery in another 2 computers but the problem still . You can see the photo in Attachment .

Please help me,,,
My regards
 

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  • heca.jpg
    heca.jpg
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Do you mean that all the terrain textures go blurry? That is what I see in your image. Or are you refering to something else?
 
Looks like a memory leak.
Try removing textures and objects one-by-one to find out what is causing it. Sometimes the textures contain errors, sometimes model files are buggy. Also, make sure that objects contain no texture that is tiled many times. There was a topic somewhere here on it, couldn't find it at the moment.
 
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Looks like a memory leak.
Try removing textures and objects one-by-one to find out what is causing it. Sometimes the textures contain errors, sometimes model files are buggy. Also, make sure that objects contain no texture that is tiled many times. There was a topic somewhere here on it, couldn't find it at the moment.

Ok , I'll try it but I try the scenery in another 2 coumputer but the problem still. Why it's happen.
 
Another point that has help for some people is to make sure all your textures are in the DXT format and have mipmaps.

When this happens it basically means that you are overloading your video card in some way. It can not cope with all the data and therefore it does not load the highest resolution in time.
 
Another point that has help for some people is to make sure all your textures are in the DXT format and have mipmaps.
.

Thanks arno but if I save the texture in the DXT and have mipmaps it'll not be clear like the DXT without mipmaps , there isn't another way to fix this problem.
 
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