That seems to be the case. The model.AEE contains only model.cfg which is,
[models]
normal=..\..\FSLTL_A20N\model.pw_s\FAIB_A320S_PW.xml
The .xml contains
<ModelInfo>
<LODS>
<LOD minSize="8" ModelFile="FAIB_A320S_PW_LOD0.gltf"/>
<LOD minSize="1" ModelFile="FAIB_A320S_PW_LOD3.gltf"/>
<LOD minSize="0" ModelFile="FAIB_A320S_PW_LOD3.gltf"/>
</LODS>
<Behaviors>
<Include ModelBehaviorFile="Asobo\Exterior.xml"/>
<Include ModelBehaviorFile="FSLTL\Misc\FSLTL_FX_LG2E_node.xml"/>
<Include ModelBehaviorFile="FSLTL\Misc\Aircraft.xml"/>
<Component ID="takeoff" Node="takeoff">
<Visibility>
<Parameter>
<Code> (A:GEAR POSITION:0, Enum) 1 == if{ 1 } els{ 0 } </Code>
</Parameter>
</Visibility>
</Component>
<Component ID="Flaps">
<UseTemplate Name="ASOBO_GT_Anim_Code">
<ANIM_NAME>custom_anim_SIM_ON_GROUND_05</ANIM_NAME>
<ANIM_CODE> (A:TRAILING EDGE FLAPS LEFT PERCENT, percent) 1 < if{ (A:LIGHT LANDING, bool) 1 == if{ (A

LANE ALT ABOVE GROUND, feet) 2000 < if{ (A:VERTICAL SPEED, feet per second) -0.1 > if{ (A:SPOILERS HANDLE POSITION, percent) 1 > if{ (A:TRAILING EDGE FLAPS LEFT PERCENT, percent) 100 } els{ (A:TRAILING EDGE FLAPS LEFT PERCENT, percent) 40 } } els{ (A:TRAILING EDGE FLAPS LEFT PERCENT, percent) 100 } } els{ (A

LANE ALT ABOVE GROUND, feet) 4000 < if{ (A:VERTICAL SPEED, feet per second) 0.1 < if{ (A:TRAILING EDGE FLAPS LEFT PERCENT, percent) 60 } els{ (A:TRAILING EDGE FLAPS LEFT PERCENT, percent) 0 } } } } } els{ (A

LANE ALT ABOVE GROUND, feet) 4500 < if{ (A:TRAILING EDGE FLAPS LEFT PERCENT, percent) } } </ANIM_CODE>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_LAG>6</ANIM_LAG>
</UseTemplate>
</Component>
<Component ID="Slats">
<UseTemplate Name="ASOBO_GT_Anim_Code">
<ANIM_NAME>custom_anim_SIM_ON_GROUND_06</ANIM_NAME>
<ANIM_CODE> (A:LIGHT LANDING, bool) 1 == if{ (A:SIM ON GROUND, bool) 1 == (A:SPOILERS HANDLE POSITION, percent) 0 == and if{ 50 } els{ (A:SIM ON GROUND, bool) 1 == (A:SPOILERS HANDLE POSITION, percent) 0 > and if{ 100 } els{ (A:SIM ON GROUND, bool) 0 == (A:AIRSPEED INDICATED, knots) 130 < and if{ 100 } els{ (A:SIM ON GROUND, bool) 0 == (A:AIRSPEED INDICATED, knots) 220 < and if{ 50 } els{ 0 } } } } } } } } } </ANIM_CODE>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_LAG>6</ANIM_LAG>
</UseTemplate>
</Component>
<Component ID="GEARS">
<UseTemplate Name="ASOBO_GEAR_Center_Template">
<ANIM_NAME>custom_anim_GEAR_ANIMATION_POSITION_0_00</ANIM_NAME>
</UseTemplate>
<UseTemplate Name="ASOBO_GEAR_Left_Template">
<ANIM_NAME>custom_anim_GEAR_ANIMATION_POSITION_1_08</ANIM_NAME>
</UseTemplate>
<UseTemplate Name="ASOBO_GEAR_Right_Template">
<ANIM_NAME>custom_anim_GEAR_ANIMATION_POSITION_2_11</ANIM_NAME>
<!-- ANIM EVENTS -->
<ANIM_EVENT_EFFECT_NAME>CAM_LANDINGGEARS</ANIM_EVENT_EFFECT_NAME>
<NORMALIZED_TIME>0.5</NORMALIZED_TIME>
<DIRECTION>Both</DIRECTION>
</UseTemplate>
</Component>
<Component ID="SpoilerL">
<UseTemplate Name="ASOBO_GT_Anim_Code">
<ANIM_NAME>custom_anim_SPOILERS_LEFT_POSITION_09</ANIM_NAME>
<ANIM_CODE> (A:SPOILERS HANDLE POSITION, percent) </ANIM_CODE>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_LAG>120</ANIM_LAG>
</UseTemplate>
</Component>
<Component ID="SpoilerR">
<UseTemplate Name="ASOBO_GT_Anim_Code">
<ANIM_NAME>custom_anim_SPOILERS_RIGHT_POSITION_12</ANIM_NAME>
<ANIM_CODE> (A:SPOILERS HANDLE POSITION, percent) </ANIM_CODE>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_LAG>100</ANIM_LAG>
</UseTemplate>
</Component>
<Component ID="Reverser">
<UseTemplate Name="ASOBO_GT_Anim_Code">
<ANIM_NAME>custom_anim_SIM_on_GROUND_04</ANIM_NAME>
<ANIM_CODE> (A:SIM on GROUND, bool) 1 == if{ (A:TURB ENG JET THRUST:1, pounds) -1 < if{ 100 } } </ANIM_CODE>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_LAG>30</ANIM_LAG>
</UseTemplate>
</Component>
<Component ID="Engines">
<UseTemplate Name="FSLTL_Engine_Blur">
<ANIM_NAME>N1_blur_left</ANIM_NAME>
<NODE_NAME>node58</NODE_NAME>
<RPM_VAR>(A:ENG N1 RPM:1,degrees per second)</RPM_VAR>
</UseTemplate>
<UseTemplate Name="FSLTL_Engine_Blur">
<ANIM_NAME>N1_blur_right</ANIM_NAME>
<NODE_NAME>node56</NODE_NAME>
<RPM_VAR>(A:ENG N1 RPM:2,degrees per second)</RPM_VAR>
</UseTemplate>
</Component>
<Component ID="Wheels">
<UseTemplate Name="FSLTL_Steering">
<ANIM_NAME>custom_anim_SIM_ON_GROUND_02</ANIM_NAME>
<ANIM_LENGTH>1000</ANIM_LENGTH>
</UseTemplate>
<UseTemplate Name="FSLTL_Wheel_Roll_Center">
<ANIM_NAME>custom_anim_CENTER_WHEEL_ROTATION_ANGLE_01</ANIM_NAME>
<WHEEL_RADIUS>0.77</WHEEL_RADIUS>
<!-- in meters -->
<DISTANCE>12.6</DISTANCE>
</UseTemplate>
<UseTemplate Name="FSLTL_Wheel_Roll_Main">
<ANIM_NAME>custom_anim_LEFT_WHEEL_ROTATION_ANGLE_10</ANIM_NAME>
<WHEEL_RADIUS>1.28</WHEEL_RADIUS>
<!-- in meters -->
<DISTANCE>3.8</DISTANCE>
</UseTemplate>
<UseTemplate Name="FSLTL_Wheel_Roll_Main">
<ANIM_NAME>custom_anim_RIGHT_WHEEL_ROTATION_ANGLE_13</ANIM_NAME>
<WHEEL_RADIUS>1.28</WHEEL_RADIUS>
<!-- in meters -->
<DISTANCE>-3.8</DISTANCE>
</UseTemplate>
<UseTemplate Name="FSLTL_Elevator_Droop">
<ANIM_NAME>custom_anim_SIM_ON_GROUND_03</ANIM_NAME>
<perc_down>100</perc_down>
</UseTemplate>
</Component>
<Component ID="FX">
<UseTemplate Name="FSLTL_FX"/>
</Component>
</Behaviors>
</ModelInfo>
There is also a warning message opening the .xml
"This XML file does not appear to have any style information associated with it."