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Hi,
I have noticed that sometimes when I make textures they won't have the correct shape, for example, a window might be much wider on the texture then it actually is on the model itself.
I use Rotation & Scale in Object mode, then in Edit mode I use Smart UV Project with default settings.
Does anyone know why this is happening?
Thanks!
I have noticed that sometimes when I make textures they won't have the correct shape, for example, a window might be much wider on the texture then it actually is on the model itself.
I use Rotation & Scale in Object mode, then in Edit mode I use Smart UV Project with default settings.
Does anyone know why this is happening?
Thanks!




