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Problem with Cliffs

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1
Country
spain
Hi all,

Recently i was resampling at LOD11, sources has a resolution of 25x25m i've interpolated to 19x19m, but i've obtained what can you see in the next image: http://spantax.uv.es/MALLAS/images/gigantes.jpg below is my inf file:
Code:
[Source]
Type                = GeoTIFF
Layer               = Elevation
MaxValidData	    = 5000
MinValidData        = -5000
SourceDir           = "./"
SourceFile          = "island.tif"

[Destination]
DestDir             = "Output"
DestBaseFileName    = "island"
DestFileType        = BGL
LOD                 = Auto
FractionBits	    = 3
CompressionQuality  = 95

How could i solve this?, just removing default coastlines and making new coastlines with the aid of SBuilderX?.

Thanks in advance,

Miguel.
 
Last edited:
Yes,
Looks like coastline cutting into your dem.

You will need to exclude the vector water and replace with some of your own.

When you exclude the water becomes ground as the FSX world is all land with water on top. When you exclude it excludes out to a qmid boundary usually somewhere around 11-13.

3 ways I know to deal with replacing water coastlines.

1) put the scenery in tmf viewer get a screen grab of that and put it in as a background in sbulderx.

2) Download a coastline vector of the area and use that to replace the water.

3) use photo imagery to make a new coastline vector like with Google earth.
 
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