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FSX Problem with creating textures

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5
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poland
Hello Arno. I do not know what happened. I'm using the MCX few years, from the beginning when it was created. The first time I got such an event. MCX not create texture. Just as the picture below.

All parameters are OK. The problem I have now on my two computers. The program is updated each time a new update. Earlier everything worked.
More details: the option Material Editor / Drawcals I use Predict drawwcalls and next Minimize drawcalls. After this does not create textures.

I hope to see you again next year, on 12 GFSC in Paderborn.
Best regards and please help.

Important information:
This error is in the current version 1.4.0.0 r2383 DEV 2013-06-11.
1 or 2 updates ago, everything was OK.
MCX version 1.3.0.0 does not have this error.
 
Last edited:
Hi,

I am not aware I changed anything recently to loading the textures. Are you sure the requested bmp file is in the right folder? Often collada files use relative paths for the textures.
 
No matter the type of graphic file, or even type of object (mdl, bgl, collada). The result is always the same.
 
Hi,

I must have missed the part about drawcall minimizing. When you minimize the drawcalls the textures are not saved automatically, you need to do that from the textures tab.

But after minimizing them you should see the texture in the preview.

If that still fails, do you have a sample object for me to check?
 
Hi,

I was just checking another bug report I got earlier this week by email and there was indeed a bug in the code that refreshes the preview. This caused the drawcall minimizer to not work correctly. In the next development release it will be fixed.
 
Arno, this happens with any type of object (as I wrote above). Here are a few snapshots:
 
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