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I have worked with several 3d programs such as GMax and 3d Studio Max 7 TO 2009 but am having a lot of problems learning FSDS. I am trying to apply textures to 3d objects I have created in FSDS and I am using .bmp textures as per instructions I think. I can convert them to .dds but am not really sure how they work. My question is, as I have a lot of .bmp textures on my computer for all these other´programs that I use, I try to use some of them but when I hit F4 or open the texture under Parts_Texture, the texture doesn't show on the Part Texture Assignments or the Texture List, so it is not being used or applied. I know I am doing something wrong, but can you tell me what it is?
