- Messages
- 9
- Country
Hi, I've been creating scenery file using Blender -> export to .dae -> use ModelConverterX (V4.4 MDL models) to fix my texture files and add effects etc -> Library Creator to put my models in a library BGL file and place it in the sim using SimDirector and that all worked very well for me.
I thought I should tray BPR materials using the same workflow and link the PBR textures by choosing Is PBR = true for metallic with smoothness in the Alpha to get some reflections on the models, export MDL. Open Library Creator and import the model. The first time I do the it work fine but if I go back into Library Creator I get this error.
It now shows FSX in the bottom left corner and I can find no way of changing it back tp P3D v4.4
Help please.
Johan
I thought I should tray BPR materials using the same workflow and link the PBR textures by choosing Is PBR = true for metallic with smoothness in the Alpha to get some reflections on the models, export MDL. Open Library Creator and import the model. The first time I do the it work fine but if I go back into Library Creator I get this error.
It now shows FSX in the bottom left corner and I can find no way of changing it back tp P3D v4.4
Help please.
Johan