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Problem with textures & propeller after Blender2P3D

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11
Country
portugal
Hi all,

So I finally solved some errors I was having with my model and now almost everything looks correct on P3D, except this 2 things:

1st
My textures on P3D allow me to see through objects that are inside another object or even their emptiness . You can see it here :
33yho9d.jpg

oaybep.jpg


2nd
My propeller is working fine when suddenly stops and reverse its spin for some seconds, returning to its normal rotation after. In the animation I have it like 0sec-0º,33sec-(-)120º,66sec-(-)240º,100sec-(-)360º; and it reverses its spin without any input by me.

Any insight about this would be very helpful!

Thanks!
Laura
 
Check the normals of the objects and their scaling. If one of the scales is -1, the normals will also be inverted.

Have you assigned an animation tag to the prop?
 
Check the normals of the objects and their scaling. If one of the scales is -1, the normals will also be inverted.

Have you assigned an animation tag to the prop?
Hi Dutcheeseblend,

Regarding the textures, working on the normals solved the problem. Thanks ;)

The propeller has the animation tag and the times right. I haven't found any pattern to make it stop spinning and change its rotation...
 
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