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Hello everyone,
I build a flag in blender 3.3 with animated bones and i exported to msfs2024. The flag runs normally in blender with correct moviment.
But when i try to compile in dev mode, here it is the really problem, the compiler doesn´t accept any type of object, that was firstly charged with "misc" type in the dev mode.
But in face the continuous errors, i put type as boats, vehiculs, staticobject and so on...nothing works.
To start the discussion i put here a screen of the last error in compiler for your evaluation.
If necessary i ´ll put more material of the project here.
Thanks
I build a flag in blender 3.3 with animated bones and i exported to msfs2024. The flag runs normally in blender with correct moviment.
But when i try to compile in dev mode, here it is the really problem, the compiler doesn´t accept any type of object, that was firstly charged with "misc" type in the dev mode.
But in face the continuous errors, i put type as boats, vehiculs, staticobject and so on...nothing works.
To start the discussion i put here a screen of the last error in compiler for your evaluation.
If necessary i ´ll put more material of the project here.
Thanks
