Hello everyone,
I'm having a small problem with ModelConverterX when exporting to FS2004 Aircraft MDL.
I used the TFS Saab 2000 aircraft for FS2004. I added an antenna (an MDL file with its texture) using the "merge" function in ModelConverterX. I repeated this process for several LODs.
Everything worked perfectly.
Finally, I exported the "new" model using the export function to the FS2004 Aircraft MDL version. The export went smoothly.
I checked the new aircraft in the Aircraft AI Editor. Everything was perfect. The landing gear moved correctly, as did the ailerons and flaps. The propellers on both engines spun properly.
I went into FS2004, and there, the aircraft appeared perfectly on the parking stand. The propellers were visible even with the engines off.
Once the aircraft starts its engines, the propellers disappear. The texture file for the props is present, but nothing is visible.
I've checked in ModelConverterX, and for both the original TFS model and the one I modified, there's no part that uses this texture. If it's not present in the original model, it makes sense that it's not present in mine either. But I don't understand why the propellers are visible in the original model but not in mine when the engine is running.
Thanks a lot.
Regards.
Laurent
I'm having a small problem with ModelConverterX when exporting to FS2004 Aircraft MDL.
I used the TFS Saab 2000 aircraft for FS2004. I added an antenna (an MDL file with its texture) using the "merge" function in ModelConverterX. I repeated this process for several LODs.
Everything worked perfectly.
Finally, I exported the "new" model using the export function to the FS2004 Aircraft MDL version. The export went smoothly.
I checked the new aircraft in the Aircraft AI Editor. Everything was perfect. The landing gear moved correctly, as did the ailerons and flaps. The propellers on both engines spun properly.
I went into FS2004, and there, the aircraft appeared perfectly on the parking stand. The propellers were visible even with the engines off.
Once the aircraft starts its engines, the propellers disappear. The texture file for the props is present, but nothing is visible.
I've checked in ModelConverterX, and for both the original TFS model and the one I modified, there's no part that uses this texture. If it's not present in the original model, it makes sense that it's not present in mine either. But I don't understand why the propellers are visible in the original model but not in mine when the engine is running.
Thanks a lot.
Regards.
Laurent


