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Hi,
via an gauges implementation I have control over the propeller animations. I can switch between the preconfigured animations. After some time the propeller stoppes spinning even if I continue switching between the animations. It took a while to figure out that it does stop the moment when the "Pct Engine RPM" value turns zero. After some more research it was clear that prepar still simulates the propeller spinning and something causes the "Pct Engine RPM" to turn zero so it stops.
So my first question ist. Can I prevent that Prepar simulates the propeller? E.g. The way I can switch of the flying by using the Freeze keys (e.g. "FREEZE_LATITUDE_LONGITUDE_SET").
And an other question is what can I set to make prepar continue turning the propeller no mater what?
And the last one. Is there a key to manipulate "Pct Engine RPM"? So I can set it continuously to a non zero value.
Thanks
Martin
via an gauges implementation I have control over the propeller animations. I can switch between the preconfigured animations. After some time the propeller stoppes spinning even if I continue switching between the animations. It took a while to figure out that it does stop the moment when the "Pct Engine RPM" value turns zero. After some more research it was clear that prepar still simulates the propeller spinning and something causes the "Pct Engine RPM" to turn zero so it stops.
So my first question ist. Can I prevent that Prepar simulates the propeller? E.g. The way I can switch of the flying by using the Freeze keys (e.g. "FREEZE_LATITUDE_LONGITUDE_SET").
And an other question is what can I set to make prepar continue turning the propeller no mater what?
And the last one. Is there a key to manipulate "Pct Engine RPM"? So I can set it continuously to a non zero value.
Thanks
Martin