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So I am completely new to creating objects for FSX and after many, MANY hours I have finally managed to create my first scenery object. I used FSDS to apply the textures to the model and I noticed that the top view texture seems to project through an overhang and on to the surface below it. Is there a set order that textures are applied to a model or can you choose the order that textures are applied.
In the same line of thought, if textures are projected through a surface, how do you have textures on the inside and outside of an object like a hangar?
Thanks!
(Here's my very first scenery object...the control tower for Rosecrans Memorial Airport (KSTJ))
In the same line of thought, if textures are projected through a surface, how do you have textures on the inside and outside of an object like a hangar?
Thanks!
(Here's my very first scenery object...the control tower for Rosecrans Memorial Airport (KSTJ))


