• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Question: locating the path to the currently loaded aircraft from C++?

Messages
203
Country
unitedstates
FSUIPC has a function to retrieve the path to the current aircraft file loaded (aircraft.cfg).

Does anyone know of another way to get the path to the currently loaded user aircraft?

Etienne
 
There is a simconnect event that reports you each time an .air file is loaded, with the absolute path of the file.
Not really useful because :
- if you are programming a gauge (that's a gauge topic so I suppose it is) your gauge need to be loaded before .air file, in order to setup appropriate simconnect event listeners. That's probably not the case so you will never receive this event
- The path of the .air doesn't give you aircraft.cfg. You can use relative paths in the sim= directive in aircraft.cfg; eg sim=..\..\SimObjects\Lear45\Lear45.air, but it does not mean that the current aircraft is a learjet

Thus, I'm also interested by a valid answer too ;)
 
Good points - I see that AVSIM's attachment policy strikes again and that unfortunately, Arne's code is no longer there.

The brute force method (scan all folders until matching ATC data is found) while it would work seems too radical. I was also thinking one way may simply be to possibly trap file I/O and find out which MDL file the process is loading, or trap anything with the folder name "texture" in it.
 
Well here's progress! Buried in the SDK is the function

SimConnect_RequestSystemState

When used with the parameter "AircraftLoaded", gets the full path name of the .AIR file that was loaded.

Because the .AIR file is in the same folder as the other aircraft files, that seems to be the solution to locating the currently loaded aircraft. Now for the variants of the aircraft, stay tuned...

Etienne
 
Back
Top