Just a thought now, even if we cannot export immensely large numbers of polies, could we not export the model in chunks like we do for FS9 UNlimited Export and then write some program that collates the x-files creating one large xfile to be input to Sean's XtoMdl?
Supposedly we cannot. The reason was/is that there is no way to intercept the progress points of the file now, which is why it is crashing the computers and compiler is because of the shear size of the ram during the model stages 'dumping' into the data stream, causing the 'out of memory' crash.
The reason the steps are not available is per the requirement of autodesk who said 'aces cannot use gmax unless they can make the compile system so impossible to modify'. Evidently they didnt like how we could make better models with the older FS9 compiler (for some reason).
If I were selling 3D design systems, I would;
* Try to work best with people so that I could sell the maximum amount of editions (instead of just saying no, no, no, no, no, no, nope, no way, nope, no, no, no, no...)
* Make it more affordable
* Have excellent working export tools so that people could go right in and start using it.
At $4500.00 USD, they sure dont do very much, except make it hard on us to use their product. Do they have a marketing department? If so, is it like one man, who cannot talk, stuck in a small room in the lowest floor in the basement, unable to speak to anyone????
Bill