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P3D v4 Red ground

I have built a photreal ground with SBuilder which includes textures for winter and fall but a shared texture for spring and summer, and a night texture. Also has a blend mask and a water mask.

See attachment.

This is what I am seeing with winter and spring season.

Any idea why this is happening just for these two seasons?

I have attached the INF file too. I used resample to compile it.

Is this because of the NULL value?


  • Screenshot 2022-03-19 003618.jpg
    Screenshot 2022-03-19 003618.jpg
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