I have built a photreal ground with SBuilder which includes textures for winter and fall but a shared texture for spring and summer, and a night texture. Also has a blend mask and a water mask.
See attachment.
This is what I am seeing with winter and spring season.
Any idea why this is happening just for these two seasons?
I have attached the INF file too. I used resample to compile it.
Is this because of the NULL value?
See attachment.
This is what I am seeing with winter and spring season.
Any idea why this is happening just for these two seasons?
I have attached the INF file too. I used resample to compile it.
Is this because of the NULL value?