ok this has me puzzeled, i'm trying to get my main fuse texture to show reflections useing my own texture but its not working at all.
I've got my texture in the reflection slot, frensal ramp is on with reflection and specular ticked. In the special functionality bit i have "blend enviroment by inverse of diffuse alpha" ticked.
However in fsx the plane is a flat grey, my diffuse texture has an alpha set up etc. The annoying thing is is that it used to work fine before i tried to use my own texture but even reverting to the defult reflection texture doesnt work
Any ideas what i've screwed up??
thanks in advance
I've got my texture in the reflection slot, frensal ramp is on with reflection and specular ticked. In the special functionality bit i have "blend enviroment by inverse of diffuse alpha" ticked.
However in fsx the plane is a flat grey, my diffuse texture has an alpha set up etc. The annoying thing is is that it used to work fine before i tried to use my own texture but even reverting to the defult reflection texture doesnt work
Any ideas what i've screwed up??
thanks in advance

