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Remove Stock Airports... and Buildings... and signs....

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unitedkingdom
Hi Chaps,

I've been working on some scenery for Belfast City airport (FSX), to take it back in time to when it was primarily an Aircraft factory... Anyway, I built the new airport up from scratch using a combination of ADE FSX Planner and Whisplacer. All good so far, but... there are some elements of the stock airport that will not go away. I have an exclude all and an exclude autogen which get rid of most things (Using FSX KML), but the runway / taxiway signs will not go, and neither will some of the buildings. A bit of digging seems to show that the objects are not part of the bgl containing the stock airport, but in an obx46120.bgl and possibly brx46120.bgl. Obviously I could rename these files (not a good idea as they contain objects for lots of airports) So I'm wondering is there a way to completely clear the old airport (and signs and buildings...)

I've trawled through the forums, but haven't found a definitive answer.

Any advice greatfully recieved.

Cheers,

Ben.
 
You need to use <ExclusionRectangle> in your airport xml file to get rid of the generic buildings and the taxiway signs.

Look in the SDK under the <ExclusionRectangle> entry. You'll need to put ExcludeGenericBuildings="TRUE" and ExcludeTaxiwaySigns="TRUE" and if you have any default objects you want to remove, ExcludeLibraryObjects="TRUE"

The SDK gives the exact syntax...I am sure I misspelled but the concept is there.

Remember, if you're in the western hemisphere, (and I am pretty sure Belfast, Ireland is...) then REMEMBER that the Latitude minimum is the WESTERNMOST boundary of your exclusion rectangle.

This is critically important and is a common problem when people make excluision rectangles.
 
Cheers Rhett...

I forgot to consult the SDK.... oops.

Just out of interest (and if you know) could this code be manually added to the airport xml files generated by fsx planner before its compiled?

Thanks again,

Ben.
 
Hi Chaps,

I've been working on some scenery for Belfast City airport (FSX), to take it back in time to when it was primarily an Aircraft factory... Anyway, I built the new airport up from scratch using a combination of ADE FSX Planner and Whisplacer. All good so far, but... there are some elements of the stock airport that will not go away. I have an exclude all and an exclude autogen which get rid of most things (Using FSX KML), but the runway / taxiway signs will not go, and neither will some of the buildings. A bit of digging seems to show that the objects are not part of the bgl containing the stock airport, but in an obx46120.bgl and possibly brx46120.bgl. Obviously I could rename these files (not a good idea as they contain objects for lots of airports) So I'm wondering is there a way to completely clear the old airport (and signs and buildings...)

I've trawled through the forums, but haven't found a definitive answer.

Any advice greatfully recieved.

Cheers,

Ben.


Hi Ben,

I have done what you are trying to do using the combination of FSX Planner and Whisplacer. I excluded the taxiway signs with Planner and the scenery objects with Whisplacer. If you look in the obx46120.bgl with Whisplacer you can see where the buildings are that you have to exclude are. I put the scenery excludes in the scenery placement *.bgl from Whisplacer. I put the taxiway excludes in the airport *.bgl from Planner. I hope this is somewhat clear. Good luck
 
To answer your question, yes, the XML can be directly copied into the FSXPlanner XML and compiled. But FSXP allows you to build exclusion rectangels and "tag" them apprpriately. Such as ExcludeGenericBuildingObjects or ExcludeTaxiwaySignObjects, in your situation. Have you built these in FSXP, compiled and looked to see if they work?

I ask because there use to be a minor "flaw" in FS9 exclusion rectangles and am curious if that might have carried over?


Thanks for getting back to me...

To be honnest, I've been all over FSXP (at least i think I have, only been using it for a few weeks) but I cant find the excludes, other than at compile time there is the option to delete various options (which I've selected) by thy only work for the specific Items, e.g. Towers, runways, taxiways etc etc.

There seems to be a comprehensive list in FSX KML so I'll go back through that again incase I've missed something.

Thanks again
 
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