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Hi Chaps,
I've been working on some scenery for Belfast City airport (FSX), to take it back in time to when it was primarily an Aircraft factory... Anyway, I built the new airport up from scratch using a combination of ADE FSX Planner and Whisplacer. All good so far, but... there are some elements of the stock airport that will not go away. I have an exclude all and an exclude autogen which get rid of most things (Using FSX KML), but the runway / taxiway signs will not go, and neither will some of the buildings. A bit of digging seems to show that the objects are not part of the bgl containing the stock airport, but in an obx46120.bgl and possibly brx46120.bgl. Obviously I could rename these files (not a good idea as they contain objects for lots of airports) So I'm wondering is there a way to completely clear the old airport (and signs and buildings...)
I've trawled through the forums, but haven't found a definitive answer.
Any advice greatfully recieved.
Cheers,
Ben.
I've been working on some scenery for Belfast City airport (FSX), to take it back in time to when it was primarily an Aircraft factory... Anyway, I built the new airport up from scratch using a combination of ADE FSX Planner and Whisplacer. All good so far, but... there are some elements of the stock airport that will not go away. I have an exclude all and an exclude autogen which get rid of most things (Using FSX KML), but the runway / taxiway signs will not go, and neither will some of the buildings. A bit of digging seems to show that the objects are not part of the bgl containing the stock airport, but in an obx46120.bgl and possibly brx46120.bgl. Obviously I could rename these files (not a good idea as they contain objects for lots of airports) So I'm wondering is there a way to completely clear the old airport (and signs and buildings...)
I've trawled through the forums, but haven't found a definitive answer.
Any advice greatfully recieved.
Cheers,
Ben.

