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Removing eyebrow windows

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2
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netherlands
I am new to modeling. I got as far as to get a plane into modelconverterx and exporting it into blender.

My question is as follows. For private use I want to edit an existing p3dv5 model its a 737-200. I want to remove the eyebrow windows. I was able to do so. But by exporting it back into modelconverterx. All Animations are gone and the wheels are though the roof flaps are in the engine. Every part is not where it should be. Why is this and how can I achieve what I want? Is there a way to seperate the eyebrow windows from the UV of the regular windows for example and make the material a metal instead of a window. Can I get this change done without breaking the model?

I am new to this so no clue on how to export the animations and make sure the plane has all the parts on the correct place.
 
Last edited:
Hi,

You can not export animations to Blender by default, so that explains why they are lost after you made the changes.

I would first check if these windows you want to remove are a separate model part in the MDL file or not. If that's the case you can maybe just edit the material settings of that part to remove them.

If not, you are a bit out of luck as MCX was never designed to edit geometry of models.
 
I am new to modeling. I got as far as to get a plane into modelconverterx and exporting it into blender.

My question is as follows. For private use I want to edit an existing p3dv5 model its a 737-200. I want to remove the eyebrow windows. I was able to do so. But by exporting it back into modelconverterx. All Animations are gone and the wheels are though the roof flaps are in the engine. Every part is not where it should be. Why is this and how can I achieve what I want? Is there a way to seperate the eyebrow windows from the UV of the regular windows for example and make the material a metal instead of a window. Can I get this change done without breking the model?

I am new to this so no clue on how to export the animations and make sure the plane has all the parts on the correct place.

Hi,

You can not export animations to Blender by default, so that explains why they are lost after you made the changes.

I would first check if these windows you want to remove are a separate model part in the MDL file or not. If that's the case you can maybe just edit the material settings of that part to remove them.

If not, you are a bit out of luck as MCX was never designed to edit geometry of models.
The eyebrow windows are atrached to the main windows of the cockpit and some wing parts are atrached to it as well. So I guess im out of luck to bad.

Thx for the explanation anyway
 
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