Hello
I had been using FSX for several years and had installed many custom airports made by others. When I switched to P3Dv4.5 some of that scenery had missing parts which I know means the files are not compatible.
Comparing my home base custom airport in ADE to P3D I can see what items are not showing and by placing my mouse over the object in ADE I can identify the file. I can then go to Library Object Manager
and delete the file. This is a slow process and there are a LOT of files listed in Library Object Manager.
Is there a quicker and easier method to identify and remove the non working file?
Also I want to make some updates to my home airport. But without knowing if a file will work it's insert, save, compile, copy the file, and load it into P3D to see if the object appears.
I would appreciate any help.
Thank you
Ed
I had been using FSX for several years and had installed many custom airports made by others. When I switched to P3Dv4.5 some of that scenery had missing parts which I know means the files are not compatible.
Comparing my home base custom airport in ADE to P3D I can see what items are not showing and by placing my mouse over the object in ADE I can identify the file. I can then go to Library Object Manager
and delete the file. This is a slow process and there are a LOT of files listed in Library Object Manager.
Is there a quicker and easier method to identify and remove the non working file?
Also I want to make some updates to my home airport. But without knowing if a file will work it's insert, save, compile, copy the file, and load it into P3D to see if the object appears.
I would appreciate any help.
Thank you
Ed