Hi all,
I've been trying to remove some of the base textures, where for example a building was, or an aircraft, when they become embedded into the ground.
I tried with a polygon but that doesn't seem to work, they still show. Is there some sort of priority going on?
I read in another post where they did it by using an apron poly and changing the textures to match the ground, would that be the correct way?
Anyone have another idea?
Thanks.
I've been trying to remove some of the base textures, where for example a building was, or an aircraft, when they become embedded into the ground.
I tried with a polygon but that doesn't seem to work, they still show. Is there some sort of priority going on?
I read in another post where they did it by using an apron poly and changing the textures to match the ground, would that be the correct way?
Anyone have another idea?
Thanks.


