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Hello. I need some advice on my approach towards modelling a building with raised and lowered horizontal panels in regards to performance and practical use.
In my previous object the panels were directed vertically so I could easily use a texture to mimic the wall. However on this one the edges are very obvoius with clear seperation between the panels.
I am thinking about modelling the panels, but I believe there are several issues regarding this:
Cons:
In my previous object the panels were directed vertically so I could easily use a texture to mimic the wall. However on this one the edges are very obvoius with clear seperation between the panels.
I am thinking about modelling the panels, but I believe there are several issues regarding this:
Cons:
- I assume negative effect on performance due to a more complex model?
- I assume shimmering effects?
- I assume complex UV-editing?
- More realistic look in regards to modelling
- More realistic look in regards to lighting and AO?





