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I'm using the below to get data from FSX and display it on a 3rd party radar scope.
simconnect.RequestDataOnSimObjectType(DATA_REQUESTS.REQUEST_1,DEFINITIONS.Struct1, 20000, SIMCONNECT_SIMOBJECT_TYPE.ALL);
I'm looking to display aircraft only up to 300nm from my position.
But if I increase the radius metres by anything over 20000 I receive data from all aircraft in the SIM (Multiplayer mode), anything 20000 and below seems to display the correct radius around my aircraft.
Is this something anybody has come across before?
Does anybody else do similar ie around a 300nm radius?
simconnect.RequestDataOnSimObjectType(DATA_REQUESTS.REQUEST_1,DEFINITIONS.Struct1, 20000, SIMCONNECT_SIMOBJECT_TYPE.ALL);
I'm looking to display aircraft only up to 300nm from my position.
But if I increase the radius metres by anything over 20000 I receive data from all aircraft in the SIM (Multiplayer mode), anything 20000 and below seems to display the correct radius around my aircraft.
Is this something anybody has come across before?
Does anybody else do similar ie around a 300nm radius?