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EDITED]
Arno would be best qualified to assist you with troubleshooting this workflow when performed with
ScenProc.
You may also post your INF file here, along with display slider settings from P3D GUI, so we can offer some other troubleshooting info.
Also include your results from inspecting the BGL output by P3D SDK Resample in P3D SDK TMFViewer:
The first thing I should recommend that you try, is opening the BGL(s) in
SDK TmfViewer:
[FSX SDK install path]\SDK\Environment Kit\Terrain SDK\TmfViewer.exe
...
or:
[Prepar3D SDK install path]\World\Terrain\tmfviewer.exe
Next, check to see what LOD's are present within the BGL compiled by SDK Resample
TmfViewer Menu > View > Level of Detail
If the available LOD's range from
6 or less through 19 or greater, you should have a MIPMAP available to display on the ground inside the visual display radius of the user aircraft camera at its current altitude AGL.
https://www.fsdeveloper.com/forum/threads/flattens.425495/page-2
LOD-19 is less than 1 Meter resolution at 0.075 =(7.5 cm).
IIRC, P3D's GUI display settings slider only shows a 1 Meter minimum value.
So you must manually edit your 'active'
Prepar3D.Cfg file so P3D can display higher resolution aerial imagery at LOD-19.
LOD-19 = QMID-29 ,which requires a
Prepar3D.Cfg setting of
Texture_Resolution=29:
https://fsxtimes.wordpress.com/2011/07/16/fsx-cfg-scenery/
AFAIK, one should find the 'active' Prepar3D.Cfg file in:
C:\ProgramData\Lockheed Martin\Prepar3D v4\ (...or other P3D version # path name)
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GaryGB