FSXA Rescue Climber with Sling

#1
Hello,

I try to make a rescue mission with the winch but it did not work really.

First, I place a climber:
<SceneryObjects.LibraryObject InstanceId="{238A3B77-DFC9-42BE-AAFE-181C14289BE4}">
<Descr>PPL_Climber1</Descr>
<MDLGuid>{5EDE3630-7EE3-4274-B40C-068A97D51235}</MDLGuid>
<WorldPosition>N40° 9' 36.14",W88° 18' 16.04",+000000.00</WorldPosition>
<Orientation>0.000,0.000,0.000</Orientation>
<AltitudeIsAGL>True</AltitudeIsAGL>
<Scale>1.000</Scale>
</SceneryObjects.LibraryObject>
After, i place a trigger "IsOnSling-Ai":
</SimMission.PropertyTrigger>
<SimMission.PropertyTrigger InstanceId="{55AD35B3-239F-4FFE-992A-43AF35329E22}">
<Descr>PropertyTrigger_IsOnSling-AI</Descr>
<Actions>
<ObjectReference id="Dialog_ClimberOK" InstanceId="{616840A8-607B-4157-B5A2-BF9D7ADE9B6F}">
</ObjectReference>
<ObjectReference id="PlayAnimation_AI-PPL-Climber03" InstanceId="{1F4333D2-71DA-4800-B4D6-C8F0B1D90D0C}">
</ObjectReference>
<ObjectReference id="ObjectDeActivationClimber1" InstanceId="{8899197B-CC2D-41F6-814F-C1E88B13AED9}">
</ObjectReference>
</Actions>
<Condition>
<And>
<Equal>
<LHS>
<Property>
<Name>Simvar.IsAttachedToSling</Name>
<PropertySource>User</PropertySource>
</Property>
</LHS>
<RHS>
<Constant>
<Bool>True</Bool>
</Constant>
</RHS>
</Equal>
</And>
</Condition>
</SimMission.PropertyTrigger>
when I fly over the area with the winch, the animation "PlayAnimation_AI-PPL-Climber03" is active on my sling.

But the dialogue does not appear:
<SimMission.DialogAction InstanceId="{616840A8-607B-4157-B5A2-BF9D7ADE9B6F}">
<Descr>Dialog_ClimberOK</Descr>
<Text>Climber Oké</Text>
</SimMission.DialogAction>
And the climber "PPL_Climber1" does not turn off
<SimMission.ObjectActivationAction InstanceId="{8899197B-CC2D-41F6-814F-C1E88B13AED9}">
<Descr>ObjectDeActivationClimber1</Descr>
<NewObjectState>False</NewObjectState>
<ObjectReferenceList>
<ObjectReference id="PPL_Climber1" InstanceId="{238A3B77-DFC9-42BE-AAFE-181C14289BE4}">
</ObjectReference>
</ObjectReferenceList>
</SimMission.ObjectActivationAction>
What's going on?
What i can do ?

Thank you
 
Top