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Hi,
does anybody know which line is responsible for time duration?
The effect I use is as follows:
There is a afterburner light which starts with a delay (this works fine by setting the delay to 28). Now I want to let it stop after 20 seconds, but I don't know in which line I have to set the appropriate parameter. Using "Extrude length" does not work to me...
This is the effect (used bitmap is a simple streetlight):
[Library Effect]
Lifetime=5
Version=2.00
Display Name=ETUR_DETUNER_AB
Radius=10000
Priority=0
[Properties]
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=1.00, 1.00
Delay=28.00, 28.00 Works fine
Bounce=0.00
No Interpolate=1
Rate=1.0, 1.0
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.0]
Lifetime=0.00, 0.00
Type=25
X Scale=2.00, 2.00
Y Scale=2.00, 2.00
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1,0,1
DX9OrigFace=1, 1, 1
[ParticleAttributes.0]
Blend Mode=2
Texture=ETUR_DETUNER_AB.bmp
Bounce=0.00
Color Start=255, 250, 225, 60
Color End=255, 185, 251, 80
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1.00, 1.00
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=20.00 This is what I tried without any success
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
does anybody know which line is responsible for time duration?
The effect I use is as follows:
There is a afterburner light which starts with a delay (this works fine by setting the delay to 28). Now I want to let it stop after 20 seconds, but I don't know in which line I have to set the appropriate parameter. Using "Extrude length" does not work to me...
This is the effect (used bitmap is a simple streetlight):
[Library Effect]
Lifetime=5
Version=2.00
Display Name=ETUR_DETUNER_AB
Radius=10000
Priority=0
[Properties]
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=1.00, 1.00
Delay=28.00, 28.00 Works fine
Bounce=0.00
No Interpolate=1
Rate=1.0, 1.0
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.0]
Lifetime=0.00, 0.00
Type=25
X Scale=2.00, 2.00
Y Scale=2.00, 2.00
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1,0,1
DX9OrigFace=1, 1, 1
[ParticleAttributes.0]
Blend Mode=2
Texture=ETUR_DETUNER_AB.bmp
Bounce=0.00
Color Start=255, 250, 225, 60
Color End=255, 185, 251, 80
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=1.00, 1.00
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=20.00 This is what I tried without any success
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
Last edited: