- Messages
- 1,061
- Country

Hi Guys,
I'm trying to track down information on the round earth calculation bug in FSX that leads to stuff like generic buildings drifting from their real lat/lon location.
Does anyone have any information on this?
Arno I seem to remember you mentioned something back in 2006, it was fixed in one area before RTM but I think one other area got skipped.
I'm trying to track down information on the round earth calculation bug in FSX that leads to stuff like generic buildings drifting from their real lat/lon location.
Does anyone have any information on this?
Arno I seem to remember you mentioned something back in 2006, it was fixed in one area before RTM but I think one other area got skipped.
