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MSFS20 Runway Holding Position Markings

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I tried creating them in a manner similar to the the one that I used in the ADE ground polygon wizard, but so far I've failed, as the UV handling for both polygons and aprons in the MSFS Scenery Editor doesn't seem to work the same way. A number of the stock MSFS airports have the white on red runway decals where the taxiway meets the runway, so there must be some way to do it within the SDK Scenery Editor. The only stock MSFS texture with numbers and letters is the one used for taxiway signs, which makes me wonder if Asobo just tipped a large-sized taxiway sign on edge and embedded it in the ground.o_O
 
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