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FSX Runway lighting issue

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101
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france
Hello,

I'm trying to import 3D runway lights from a SKP file. I created it, imported the PNG texture, convert it with MCX to DAE and then MDL.
I made several types of lights : all are columns with 1 light ever x meters.
At the beginning of the runway, there is always green lights, this is a small column as it covers the runway's width.
For the others ones (white lights and red ones), each column measures the total length of the runway (for the centerline for example or edge lines).

in FSX, I placed all of them, everything seems to be ok.
here is the result,
2020-10-8_0-26-46-264.jpg



Then I restarted FSX, and I have the following issue : red lights and white lights are OFF, then ON, then OFF, then ON.... I don't understand why. They are not really flickering, it's pretty slow.
It happens whenever I'm on ground, in flight, close to the runway, far....etc.

I place all lights by creating a library and Instant scenery.
No effect used here, just DDS textures with nightmap textures.

Maybe a LOD issue ? But why green lights appear correctly ? :eek:

Thank you for your help!

Best regards
Enzo
 
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