• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

SBuilderX 3.15

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687
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us-texas
Is this version available anywhere? It doesn't even seem to be on this site which is odd, but every search I've done renders dead links, blank pages, etc.
 
Is this version available anywhere? It doesn't even seem to be on this site which is odd, but every search I've done renders dead links, blank pages, etc.
SBUILDERX 3.15
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The files contained in the archive SBX315.zip solve some problems found when running SBuilderX 3.14 on Windows 10 operating systems. A full repository of the source code can be found in:

https://github.com/LuisVSa/SBuilderX

https://github.com/mrprint/SBuilderXX

SBuilderX 3.15 does not relay on any external DLL file to read and write Esri shape files. A relevant number of known bugs have been corrected as well as some enhancements have been added.

INSTALLATION
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You need to have a complete and running version of SBuilderX 3.14 installed in your system. Then you simply replace/add the files contained in the present archive. It is advisable that you create a backup copy of the files that will be replaced by the present ones. A set of plugins for different Tile Servers is included. The DLLs are of the anyCPU type and were written by Richard Ludowise.

REQUIREMENTS
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SBuilderX 3.15 is a Visual Basic programme and requires that you have .NET Framework 4.7 installed in your system. If you have not it installed, you can get it here:


DirectX3D version 9 also needs to exist in your system.

LIMITATIONS
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SBuilderX 3.15 was compiled with AnyCPU as target. Therefore it runs as a 64-bit process on x64 machines and as a 32-bit process on x86 machines. However, it uses slimDX.dll for which there is no anyCPU version. If you are running on a x64 machine you need to do nothing. If you are running on a x86 machine you should make a backup copy of the file slimDX.dll and then rename the file slimDX-x86.dll to slimDX.dll.
 
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