Here's the problem:
SBuilderX can use .tif, .png,.jpg,.gif and .bmp files as maps. But it will only make photoreal bgls from .bmp
I use the resample tool with an inf file to make photoreal bgls. I rarely use SBuilderX. Resample will make a bgl from a geotiff file.
To use SBuilderX with a geotiff:
Copy or move the geotiff to the Work folder.
Add map from disk. Right-click on the edge of the image and select properties. In the properties popup window, first change the name to Photo00, then click on Data File button to save a TXT file to the Work folder.
Exit SBuilderX.
Using a paint program, open the tif file, and save as 24-bit BMP.
Open SBuilderX, add map from disk... but add the BMP file of the same name as the tif file.
Now you should be able to select it and make a BGL.
And now you know why I'd rather just use resample directly with an INF file, especially if the image is a geotiff!
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To just use resample.
Here's an INF file for your Photo00:
Code:
[Source]
Type = GeoTIFF
SourceDir = "."
SourceFile = "Photo00.tif"
Layer = Imagery
Variation = Day
NullValue = 0,0,0
[Destination]
DestDir = "."
DestBaseFileName = "Photo00"
DestFileType = BGL
LOD = Auto
Save this textfile as Photo.inf
The SourceFile can be whatever you got from your source... no renaming needed. The NullValue gets rid of the black border from the reprojected image. Image and INF file in the same location.
Drag'n'drop the INF file onto resample. done.