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SBuilderX not working

I'm getting an "unknown Flag "a"" error when I try to compile two textured polys. What does this error mean?
Here's areadout of the error:

Error in line 12
-> TextureList( 0 6 FF 255 255 255 0 50.000000 Gold Lake.bmp
-> unknown flag "a"
Error in line 45
-> TextureList( 0 6 FF 255 255 255 0 50.000000 Gold Lake.bmp
-> unknown flag "a"
Scasm compilation status: error(s) 2

I have no idea what this is or how to fix it.
 
Didn't understand a bit of all that stuff, errors are not my strong point. I just had to play around and make wild guesses at it. Found out it was the name of the texture that was causing the problem.
 
Well I found the cause of most of my problems. It had to do with a Windows update to the file explorer in windows. Files were not getting update when saved ,they weren't getting pasted when copying and pasting, old files were never getting replaced, and so on... I just restored to a later date, and so far so good. The update occured yesterday, so FYI: I'm not sure which update it was, but be aware that an update from 2/13/25 may cause some problems in windows 11.
 
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