Hi, I'm trying to add vehicle traffic to a few roads. I added the vector to the project at first going only 1 direction and that was From the start point. I compiled the BGL in Sbuilderx after defining the vector line as a road traffic line. Everything worked fine, I had traffic going one way. But when I added the one going the other opposite way and try to compile it, when I hit the compile I get an error 'Unable to export FWX_PROJECT>SBX" , I click ok, and the compile finishes. But, when I import the .BGL into the sim and then look to see if the traffic is there, there is none. It worked fine going one direction, but when I added the other direction, the error showed up and I get nothing. What is this error?
Is it because instead of drawing another vector line (it is a long one and takes forever) ,I just did a copy object, then Paste to create the other vector for the opposite direction, I just changed its direction in SBX. Will that not work? Do I have to physicaly draw each vector instead of just copy and paste?
Is it because instead of drawing another vector line (it is a long one and takes forever) ,I just did a copy object, then Paste to create the other vector for the opposite direction, I just changed its direction in SBX. Will that not work? Do I have to physicaly draw each vector instead of just copy and paste?

