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[SBX 3.15 V2] Library Object Manager List

Hi altogether,

I have a puzzling phenomena here. I can read library objects into new categories in the library object manager, and they stay there as long as the program is running. However, when I restart the application everything is gone. I noticed that SBX does not save the changes in the objects.txt file. I tried to fool it by editing the objects.txt file manually, but it purges it with every new start.
Everything else works fine, except that it obvioulsy can not read objects which were compiled with the xtomdl version > P3d V4. But that's not a real problem unless the models were made with PBR textures.

Does that sound familiar to anyone?

I found something now. When SBX writes the secondary text file (category name, with the scenery object, guids and dimensions), it stops processing and truncates the last line written. This throws an internal error (no error message) and the category entry in the objects.txt file is not written.
I am still puzzled because the scenery objects (old P3D V2 format) show in the library manager in the assigned category. After exiting the application everything is gone, as the object.txt is not set up properly to load it again.