FSX SBX MDL Issue

H,
Any help will be greatly appreciated, I am trying to use SBX to place objects, I can place an unlimited amount of library objects, but with any MDL files, I can only seem to place 2 or 3 otherwise SBX won't compile the project,
Any ideas?

Thank you for all the help,
Lewis
 
Hello:

Personally, I always package my MDLs inside a BGLComp XML-type BGL as scenery library objects, so I have little experience with direct placement of MDLs.

I do know that ADE has / had the ability to directly place MDLs, although I have never used it. :idea:


Just out of curiosity, why would you prefer to directly place MDLs rather than first packaging MDLs inside a BGLComp XML-type BGL as scenery library objects, then creating a separate "placement instructions only" BGL via SBX, ADE, WhisPlacer, Instant Scenery, XML Object Placer, RWY-12, FS SDK Object Placement Tool (aka "OPT") ...or other FS utilities capable of that type of object placement method ? :scratchch


GaryGB
 
Hello:

Personally, I always package my MDLs inside a BGLComp XML-type BGL as scenery library objects, so I have little experience with direct placement of MDLs.

I do know that ADE has / had the ability to directly place MDLs, although I have never used it. :idea:


Just out of curiosity, why would you prefer to directly place MDLs rather than first packaging MDLs inside a BGLComp XML-type BGL as scenery library objects, then creating a separate "placement instructions only" BGL via SBX, ADE, WhisPlacer, Instant Scenery, XML Object Placer, RWY-12, FS SDK Object Placement Tool (aka "OPT") ...or other FS utilities capable of that type of object placement method ? :scratchch


GaryGB
Hi Gary,
I would be interested in that yes, just i'm not sure how to do it!
Thanks for the suggestions,
Lewis
 
Hi Lewis:

What 3D modeling application do you use to make MDLs ? :scratchch


FYI: If you use Arno's ModelConverterX (aka "MCX") to import MDLs, you can 'Convert and Place' MDLs during Export to a FS scenery library BGL:

http://www.fsdeveloper.com/wiki/index.php?title=ModelConverterX#Convert_and_place_object_wizard


http://www.fsdeveloper.com/forum/threads/download-modelconverterx.14215/



Alternatively, one can use Arno's Library Creator XML:

http://www.fsdeveloper.com/forum/resources/library-creator-xml.86/


GaryGB
 
Last edited:
Hi Lewis:

What 3D modeling application do you use to make MDLs ? :scratchch


FYI: If you use Arno's ModelConverterX (aka "MCX") to import MDLs, you can 'Convert and Place' MDLs during Export to a FS scenery library BGL:

http://www.fsdeveloper.com/wiki/index.php?title=ModelConverterX#Convert_and_place_object_wizard


Alternatively, one can use Arno's Library Creator XML:

http://www.fsdeveloper.com/forum/resources/library-creator-xml.86/


GaryGB
Thanks, i currently use FSDS to make the MDLS and they compile directly as an MDL file
 
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