• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

P3D v5 Scenery Assembler?

I noticed that some scenary have .bgl files that are about 1 kb in size, which contain inside 1-2 lines of characters and text: Scenery Assembler Vers. 2.96 Freeware Version 3.0 Build 192
the most interesting thing about this file is that they store information about the runway lighting system or parameters of papi lights... how did i figure it out? elimination method: when .bgl 1 kb files is deleted, the lights or papi disappear (depending on what the author saved there).
Accordingly, the question is, what kind of tool is this and how to edit these files?