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Ok - so what are the rules/conditions/parameters for when a high-res default scenery (higher LODs) "kicks" in? I've tried "upping" LOD_RADIUS from 4.5 to something higher, only to get an intermittent crash (might be my hardware).
However, let me qualify this first: I am working on an orbital/spaceflight engine for FSX, using SimConnect. My "aircraft" fly at orbital altitudes, around 1.5 to 3 MILLION feet (above 400 km). The orbit is fixed and it goes over the same area over and over again.
At that altitude, the scenery which is visible (and it sometimes includes a whole continent) sometimes loads high res LOD (not sure which LOD but it is surprisingly sharp), and sometimes, it stays at low LODs and extremely blurry. Esentially, it seems to be a hit and miss on LOD loading... even if I'm directly below the area. The spacecraft travels, obviously, extremely fast for FSX's standards (naturally, orbital speeds) so I was guessing that perhaps the graphics engine doesn't have the time to react to the speed and load appropriate LOD... but then, why does it sometimes work? Does anyone have an understanding on how this is governed, and if there is a way to force high LOD display?
Misho
However, let me qualify this first: I am working on an orbital/spaceflight engine for FSX, using SimConnect. My "aircraft" fly at orbital altitudes, around 1.5 to 3 MILLION feet (above 400 km). The orbit is fixed and it goes over the same area over and over again.
At that altitude, the scenery which is visible (and it sometimes includes a whole continent) sometimes loads high res LOD (not sure which LOD but it is surprisingly sharp), and sometimes, it stays at low LODs and extremely blurry. Esentially, it seems to be a hit and miss on LOD loading... even if I'm directly below the area. The spacecraft travels, obviously, extremely fast for FSX's standards (naturally, orbital speeds) so I was guessing that perhaps the graphics engine doesn't have the time to react to the speed and load appropriate LOD... but then, why does it sometimes work? Does anyone have an understanding on how this is governed, and if there is a way to force high LOD display?
Misho




