A
Aviasim
Guest
Hello All, hope I have posted this in the correct place but here goes...
The problem is that my scenery objects, which are buildings, do not appear to be placed correctly.
The Details....
I have my custom ground polygon matching my photoscenery (resampled) pretty much perfectly, usually, I would place my buildings above my ground polygon in 3ds and export as a seperate file, but using the same co-ordinates as where I placed my ground polygon.
Well basically, after doing it this time 'round, FS doesn't seem to want to play ball and my buildings seem to be offset and scaled down slightly. I have not changed or altered anything, I have been doing it this way for years without issue until now.
The buildings in question have indeed been corrected for the curvature of the earth.
The buildings I am talking about here are north of my reference point which is the center of the runway, the offset here seem to bring my buildings south by a meter or so... with that in mind, I have the terminal area to the west of the reference point, again, exported the same way I always do, but these buildings seem to bring my buildings further east than they need to be... and same for the buildings to the south of the ref point - basically all files, though they are in correct place in 3ds etc, all seem to come closer to my ref point in the sim
The AFCAD file and SBX flatten are at the same altitude - I have tested this over and over again trying all the tricks I know to no avail.
Just to clarify.. the scenery I am trying to place has no attached effects at all other than the curve correction, all models in the scene I am exporting have a FSX material applied, checked all DDS textures.. nothing is wrong there... I am utterly lost as to what may be causing this
Anyone here had the same problem? did you get it fixed? if so, I would be more than grateful to hear how as this has never happened before and my procedure and software has not changed other than newer versions of MCX as they are rolled out
The problem is that my scenery objects, which are buildings, do not appear to be placed correctly.
The Details....
I have my custom ground polygon matching my photoscenery (resampled) pretty much perfectly, usually, I would place my buildings above my ground polygon in 3ds and export as a seperate file, but using the same co-ordinates as where I placed my ground polygon.
Well basically, after doing it this time 'round, FS doesn't seem to want to play ball and my buildings seem to be offset and scaled down slightly. I have not changed or altered anything, I have been doing it this way for years without issue until now.
The buildings in question have indeed been corrected for the curvature of the earth.
The buildings I am talking about here are north of my reference point which is the center of the runway, the offset here seem to bring my buildings south by a meter or so... with that in mind, I have the terminal area to the west of the reference point, again, exported the same way I always do, but these buildings seem to bring my buildings further east than they need to be... and same for the buildings to the south of the ref point - basically all files, though they are in correct place in 3ds etc, all seem to come closer to my ref point in the sim
The AFCAD file and SBX flatten are at the same altitude - I have tested this over and over again trying all the tricks I know to no avail.
Just to clarify.. the scenery I am trying to place has no attached effects at all other than the curve correction, all models in the scene I am exporting have a FSX material applied, checked all DDS textures.. nothing is wrong there... I am utterly lost as to what may be causing this
Anyone here had the same problem? did you get it fixed? if so, I would be more than grateful to hear how as this has never happened before and my procedure and software has not changed other than newer versions of MCX as they are rolled out

