GenExcl( name.BGL mask
TopLat1 BottomLat1 RightLon1 LeftLon1
TopLat2 BottomLat2 RightLon2 LeftLon2
)
Generates a small BGL file for suppressing specified scenery areas. Exclude files have only effects to other scenery files which are located in FS scenery folders of lower scenery levels.
You can define more than one exclude file for the same scenerie but be very carefull when defining the boundaries. Move these file(s) to the same subdirectory as your other BGL files.
Note 1: you cannot disable any synthetic scenery tiles (including mountains) with these file(s).
Note 2: The original version of FS6/FS95 has some problems with these files (The ABOUT MENU for this version shows Version 6.00 Build 117). Microsoft ™ released a patch to solve this problem. The file name is FEPATCH.EXE.
Note3: Exclude files do not work in FS2K without the first patch.
name name of the generated *.BGL file (ie. MY_INCL.BGL)
LL1 Lat/Lon boundaries for the BGL file header of the exclude file. same as -> Header()
LL2 Lat/Lon boundaries for the scenery area to be excluded. (usually equal or larger to LL1)
mask 16 bit hex value to indicate the scenery data to be suppressed. Any combination of the below bits allowed.
01 no visual scenery, runways
02 no VOR, ILS
04 no NDB
08 no ATIS (COM), not supported in FS2K and later.
to exclude all foreign scenery simply enter F for the mask.
TOP
Older FS versions only can handle one exclude data record per BGL file. If your scenery needs many exclude areas, this results in a large number of small files. Since FS2K can handle more exclude records per file I implemented new commands to generate exclude and exception data. It is not recommendet to mix these data with other sections. So your source file should only contain Header(), Exclude() and Exception() commands.
2.52 / FS5 - ?
Exclude( msk TopLat BottomLat RightLon LeftLon )
same as GenExcl() but in the current BGL file.