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MSFS20 SDK/Sim Update - no objects visible anymore....

I'm not sure about the mission objects. I only know one place where one can add mission, that is the type of the project itself. Maybe you can show a pic of the inspector and project window.

The problem with unknowns your can fix the way that is mentioned above (place actual output package to community folder and build externally). There was a trip from someone who said that placing the project folder to another place and open project from there also works.

But i didn't try it yet.
 
Hi all betatesters,

Had the same problem. All my objects were "unknown". Have now found the bug - at least for me.
In my package definition xml "scenery" was written like this. Change it to "Scenery" and everything is working like before the update.

XML:
<AssetGroup Name="edst">
            <Type>BGL</Type>
            <Flags>
                <FSXCompatibility>false</FSXCompatibility>
            </Flags>
            <AssetDir>PackageSources\scene</AssetDir>
            <OutputDir>Scenery\world\Scenery\</OutputDir>
        </AssetGroup>


<AssetGroup Name="mymodellib">
            <Type>ArtProj</Type>
            <Flags>
                <FSXCompatibility>false</FSXCompatibility>
            </Flags>
            <AssetDir>PackageSources\modelLib\</AssetDir>
            <OutputDir>Scenery/global/Scenery\</OutputDir>
        </AssetGroup>

This was coincidental because I got an error message because of an incorrect entry in the xml file.

error.jpg


Hope it helps someone
 
Here is the workflow I use:

1. Create/modify your custom model and export to modelib/model
2. Run fspackagetool.exe and ensure no errors.
3. Move created package to Community folder
4. Open Sim; your project should be visible with all previously placed objects.
5. Open Project. DO NOT BUILD OR REBUILD OTHERWISE YOU HAVE TO PUT THIS NEW PACKAGE IN THE COMMUNITY FOLDER AND START AGAIN.
6. Load scenery. Now any new objects should be listed and can be placed.
7. Work on your project, modify in Blender etc.
8. Save scenery and Build package when you are DONE because now you will have to go back to step 3.

Thanks to the other contributors here, I would not have worked this out myself.
 
First time ever last night it worked, doing a test.
Now always "UNKNOWN" even on new projects.
Tried everything, no luck.
I give up, hoping in some help.
 
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