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Thanks to Holger, Nick and some others here I managed to set up my own seasons.bgl file yesterday, but I seem to have 2 problems:
1. FSX lods at least 10 seconds longer (between 22+27%) with my custom LC, LC textures, LC blending and seasons. Does anybody know what impacts fsx most heavily? It seems to me that TIFFs for seasons should be as small as possible. I'm working with files of approx 120x80. That shouldn't be too big, should it?
2. The annoying issue: see attachment.
I've never seen this problem before, but the screenshot is actually default fsx. If LC tiles of the same type (that do not use blending) have different season settings you get very bad results, just like the barren tundra in the screenshot (Iceland default).
Is there any way to work around this? I need very specific season changes in Iceland, so I get this problem everywhere (but as it seems not with every LC type). Are there LC types that use blending even with neighbours of the same LC type?
1. FSX lods at least 10 seconds longer (between 22+27%) with my custom LC, LC textures, LC blending and seasons. Does anybody know what impacts fsx most heavily? It seems to me that TIFFs for seasons should be as small as possible. I'm working with files of approx 120x80. That shouldn't be too big, should it?
2. The annoying issue: see attachment.
I've never seen this problem before, but the screenshot is actually default fsx. If LC tiles of the same type (that do not use blending) have different season settings you get very bad results, just like the barren tundra in the screenshot (Iceland default).
Is there any way to work around this? I need very specific season changes in Iceland, so I get this problem everywhere (but as it seems not with every LC type). Are there LC types that use blending even with neighbours of the same LC type?
