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Hi fellow developers,
I noticed last year when I go to another airport and set up my animated marshaller using bounding boxes it's not aligned properly. But it's always perfect at my first airport location. This year it did the same thing. So I decided to read forums and see what's going on. Tried some tests. I have made my own diagram explaing why thin rectangels used for gates and marshallers always have a problem. Take a look at the diagram.
A: A large rectangle box aligns perfect using 0, 90, 180, 270,and 360 degrees.
B: Using odd degrees will match your rotation you input, but remains fixed.
C: 270 degrees works perfect
D: A thin box at 0 degrees for aligniment works perfect.
E: Same as B
F: 300 degrees, but made 6 sepperate boxes to work!
I would recommend rounding off to 0,180,270 and 360.
This should help most developers on all that confusion!
DG,
I noticed last year when I go to another airport and set up my animated marshaller using bounding boxes it's not aligned properly. But it's always perfect at my first airport location. This year it did the same thing. So I decided to read forums and see what's going on. Tried some tests. I have made my own diagram explaing why thin rectangels used for gates and marshallers always have a problem. Take a look at the diagram.
A: A large rectangle box aligns perfect using 0, 90, 180, 270,and 360 degrees.
B: Using odd degrees will match your rotation you input, but remains fixed.
C: 270 degrees works perfect
D: A thin box at 0 degrees for aligniment works perfect.
E: Same as B
F: 300 degrees, but made 6 sepperate boxes to work!
I would recommend rounding off to 0,180,270 and 360.
This should help most developers on all that confusion!
DG,
Last edited:
