;--------- WARNING - WARNING - WARNING - WARNING - WARNING - WARNING ---------
;
; This file was automatically generated from C:\fssdk\BGL_Compiler_SDK\LYBE\XML\proba
; using the MakeMDL tool. Do not edit by hand, re-run the
; tool instead.
;
; generated on 04/18/08 22:24:18
;
;--------- WARNING - WARNING - WARNING - WARNING - WARNING - WARNING ---------
; BGL model for C:\fssdk\BGL_Compiler_SDK\LYBE\XML\proba
;
; $Header:$
;
;----------------------------------------------------------------------------
;
; Final Status: 0 polys
; Alpha Status: 5 polys
; Light Status: 0 polys
; Library Status: 0 polys
;
; Start Time: 04/18/08 22:24:18
; Stop Time : 04/18/08 22:24:18
;
; Modeling units = 1.0000
; Radius = 22.6221
; Radius in meters = 22.6221
; Radius in modeling units = 23
;
proba_top label BGLCODE
material_riff_start_proba label word
db 'M','A','T','E'
dd material_riff_end_proba - $ - 4
MATERIAL_LIST_BEGIN
MATERIAL_DEF 0.572549,0.525490,0.427451,1.000000, 0.572549,0.525490,0.427451, 0.000000,0.000000,0.000000, 0.000000,0.000000,0.000000, 0.000000 ; 0
MATERIAL_LIST_END
BGL_RETURN
material_riff_end_proba label word
bgl_riff_start_proba label BGLCODE
db 'B','G','L',' '
dd bgl_riff_end_proba - $ - 4
LOD_0_proba label BGLCODE
; Alpha
proba_Alpha label BGLCODE
BGL_FTAG "MasterScale", 0.00 ; Node 1
; Node 1 - MasterScale transform:
BGL_SET_MATRIX_INDIRECT 0
BGL_CALL_32 proba_MasterScale_1 ; Node 1 - MasterScale
BGL_END
BGL_RETURN
proba_MasterScale_1 label BGLCODE
SEPARATION_PLANE WrongSide, 27789, 0, -17364, 32768
BGL_FTAG "MasterUnitConve", 0.00 ; Node 2
; Node 2 - MasterUnitConversion transform:
BGL_SET_MATRIX_INDIRECT 1
BGL_FTAG "RotateAroundX", 0.00 ; Node 3
; Node 3 - RotateAroundX transform:
BGL_SET_MATRIX_INDIRECT 2
BGL_FTAG "svetla_30_x5", 0.00 ; Node 257
; Node 257 - svetla_30_x5 transform:
BGL_SET_MATRIX_INDIRECT 3
BGL_FTAG "Box02", 0.00 ; Node 258
; Node 258 - Box02 transform:
BGL_SET_MATRIX_INDIRECT 4
;IFMSK ;nolgt_1, dict_0_g_lightStates, LIGHT_NAV_MASK
BGL_LIGHT LIGHT_NAV, -0.167, 0.167, 0.000, 20, 0.60, 0.40, 0FF92866Dh, 0.000000, 0.000000, 1.000000 ; source poly num = 1
;nolgt_1 label BGLCODE
BGL_FTAG "Box03", 0.00 ; Node 259
; Node 259 - Box03 transform:
BGL_SET_MATRIX_INDIRECT 5
;IFMSK ;nolgt_2, dict_0_g_lightStates, LIGHT_NAV_MASK
BGL_LIGHT LIGHT_NAV, -0.167, 0.167, 0.000, 20, 0.60, 0.40, 0FF92866Dh, 0.000000, 0.000000, 1.000000 ; source poly num = 2
;nolgt_2 label BGLCODE
BGL_FTAG "Box04", 0.00 ; Node 260
; Node 260 - Box04 transform:
BGL_SET_MATRIX_INDIRECT 6
;IFMSK ;nolgt_3, dict_0_g_lightStates, LIGHT_NAV_MASK
BGL_LIGHT LIGHT_NAV, -0.167, 0.167, 0.000, 20, 0.60, 0.40, 0FF92866Dh, 0.000000, 0.000000, 1.000000 ; source poly num = 3
;nolgt_3 label BGLCODE
BGL_FTAG "Box05", 0.00 ; Node 261
; Node 261 - Box05 transform:
BGL_SET_MATRIX_INDIRECT 7
;IFMSK ;nolgt_4, dict_0_g_lightStates, LIGHT_NAV_MASK
BGL_LIGHT LIGHT_NAV, -0.167, 0.167, 0.000, 20, 0.60, 0.40, 0FF92866Dh, 0.000000, 0.000000, 1.000000 ; source poly num = 4
;nolgt_4 label BGLCODE
BGL_FTAG "Box01", 0.00 ; Node 262
; Node 262 - Box01 transform:
BGL_SET_MATRIX_INDIRECT 8
;IFMSK ;nolgt_5, dict_0_g_lightStates, LIGHT_NAV_MASK
BGL_LIGHT LIGHT_NAV, -0.167, 0.167, 0.000, 20, 0.60, 0.40, 0FF92866Dh, 0.000000, 0.000000, 1.000000 ; source poly num = 5
;nolgt_5 label BGLCODE
WrongSide label BGLCODE
BGL_RETURN
bgl_riff_end_proba label BGLCODE
;
; STATIC ANIMATION BLOCK
;
static_matrix_list_riff_start_proba label word
db 'T','R','A','N'
dd static_matrix_list_riff_end_proba - $ - 4
; Static matrix parameters for transform: 0
real4 0.000977, 0.000000, 0.000000, 0.000000
real4 0.000000, 0.000977, 0.000000, 0.000000
real4 0.000000, 0.000000, 0.000977, 0.000000
real4 0.000000, 0.000000, 0.000000, 1.000000
; Static matrix parameters for transform: 1
real4 1024.000000, 0.000000, 0.000000, 0.000000
real4 0.000000, 1024.000000, 0.000000, 0.000000
real4 0.000000, 0.000000, 1024.000000, 0.000000
real4 0.000000, 0.000000, 0.000000, 1.000000
; Static matrix parameters for transform: 2
real4 1.000000, 0.000000, 0.000000, 0.000000
real4 0.000000, 0.000000, 1.000000, 0.000000
real4 0.000000, -1.000000, 0.000000, 0.000000
real4 0.000000, 0.000000, 0.000000, 1.000000
; Static matrix parameters for transform: 3
real4 1.000000, 0.000000, 0.000000, 0.000000
real4 0.000000, 1.000000, 0.000000, 0.000000
real4 0.000000, 0.000000, 1.000000, 0.000000
real4 1.500000, 21.807220, -1.000000, 1.000000
; Static matrix parameters for transform: 4
real4 1.000000, 0.000000, 0.000000, 0.000000
real4 0.000000, 1.000000, 0.000000, 0.000000
real4 0.000000, 0.000000, 1.000000, 0.000000
real4 1.988517, 0.000000, 0.500000, 1.000000
; Static matrix parameters for transform: 5
real4 1.000000, 0.000000, 0.000000, 0.000000
real4 0.000000, 1.000000, 0.000000, 0.000000
real4 0.000000, 0.000000, 1.000000, 0.000000
real4 0.000000, 0.000000, 0.500000, 1.000000
; Static matrix parameters for transform: 6
real4 1.000000, 0.000000, 0.000000, 0.000000
real4 0.000000, 1.000000, 0.000000, 0.000000
real4 0.000000, 0.000000, 1.000000, 0.000000
real4 -1.988517, 0.000000, 0.500000, 1.000000
; Static matrix parameters for transform: 7
real4 1.000000, 0.000000, 0.000000, 0.000000
real4 0.000000, 1.000000, 0.000000, 0.000000
real4 0.000000, 0.000000, 1.000000, 0.000000
real4 -3.977034, 0.000000, 0.500000, 1.000000
; Static matrix parameters for transform: 8
real4 1.000000, 0.000000, 0.000000, 0.000000
real4 0.000000, 1.000000, 0.000000, 0.000000
real4 0.000000, 0.000000, 1.000000, 0.000000
real4 3.977034, 0.000000, 0.500000, 1.000000
static_matrix_list_riff_end_proba label word
;
; ANIMATION PARAMETER BLOCK
;
animation_parameters_riff_start_proba label word
db 'A','N','I','P'
dd animation_parameters_riff_end_proba - $ - 4
animation_parameters_riff_end_proba label word
;
; ANIMATION COMMAND BLOCK
;
animation_commands_riff_start_proba label word
db 'A','N','I','C'
dd animation_commands_riff_end_proba - $ - 4
; Animation command for transform: 0 output index: 0
bgl_animation_command_start_proba_0 label BGLCODE
BGL_TRANSFORM_INDIRECT 0, 0
bgl_animation_command_end_proba_0 label BGLCODE
; Animation command for transform: 1 output index: 1
bgl_animation_command_start_proba_1 label BGLCODE
BGL_TRANSFORM_INDIRECT 1, 1
bgl_animation_command_end_proba_1 label BGLCODE
; Animation command for transform: 2 output index: 2
bgl_animation_command_start_proba_2 label BGLCODE
BGL_TRANSFORM_INDIRECT 2, 2
bgl_animation_command_end_proba_2 label BGLCODE
; Animation command for transform: 3 output index: 3
bgl_animation_command_start_proba_3 label BGLCODE
BGL_TRANSFORM_INDIRECT 3, 3
bgl_animation_command_end_proba_3 label BGLCODE
; Animation command for transform: 4 output index: 4
bgl_animation_command_start_proba_4 label BGLCODE
BGL_TRANSFORM_INDIRECT 4, 4
bgl_animation_command_end_proba_4 label BGLCODE
; Animation command for transform: 5 output index: 5
bgl_animation_command_start_proba_5 label BGLCODE
BGL_TRANSFORM_INDIRECT 5, 5
bgl_animation_command_end_proba_5 label BGLCODE
; Animation command for transform: 6 output index: 6
bgl_animation_command_start_proba_6 label BGLCODE
BGL_TRANSFORM_INDIRECT 6, 6
bgl_animation_command_end_proba_6 label BGLCODE
; Animation command for transform: 7 output index: 7
bgl_animation_command_start_proba_7 label BGLCODE
BGL_TRANSFORM_INDIRECT 7, 7
bgl_animation_command_end_proba_7 label BGLCODE
; Animation command for transform: 8 output index: 8
bgl_animation_command_start_proba_8 label BGLCODE
BGL_TRANSFORM_INDIRECT 8, 8
bgl_animation_command_end_proba_8 label BGLCODE
animation_commands_riff_end_proba label word
;
; SCENE GRAPH RIFF BLOCK
;
scene_graph_riff_start_proba label word
db 'S','C','E','N'
dd scene_graph_riff_end_proba - $ - 4
dw 9
bgl_scene_graph_entry_proba_0 label byte
BGL_SCENEGRAPH_ENTRY 0, 1, -1, bgl_animation_command_end_proba_0 - bgl_animation_command_start_proba_0, bgl_animation_command_start_proba_0 - bgl_scene_graph_entry_proba_0
bgl_scene_graph_entry_proba_1 label byte
BGL_SCENEGRAPH_ENTRY 1, 2, -1, bgl_animation_command_end_proba_1 - bgl_animation_command_start_proba_1, bgl_animation_command_start_proba_1 - bgl_scene_graph_entry_proba_1
bgl_scene_graph_entry_proba_2 label byte
BGL_SCENEGRAPH_ENTRY 2, 3, -1, bgl_animation_command_end_proba_2 - bgl_animation_command_start_proba_2, bgl_animation_command_start_proba_2 - bgl_scene_graph_entry_proba_2
bgl_scene_graph_entry_proba_3 label byte
BGL_SCENEGRAPH_ENTRY 3, 4, -1, bgl_animation_command_end_proba_3 - bgl_animation_command_start_proba_3, bgl_animation_command_start_proba_3 - bgl_scene_graph_entry_proba_3
bgl_scene_graph_entry_proba_4 label byte
BGL_SCENEGRAPH_ENTRY 4, -1, 5, bgl_animation_command_end_proba_4 - bgl_animation_command_start_proba_4, bgl_animation_command_start_proba_4 - bgl_scene_graph_entry_proba_4
bgl_scene_graph_entry_proba_5 label byte
BGL_SCENEGRAPH_ENTRY 5, -1, 6, bgl_animation_command_end_proba_5 - bgl_animation_command_start_proba_5, bgl_animation_command_start_proba_5 - bgl_scene_graph_entry_proba_5
bgl_scene_graph_entry_proba_6 label byte
BGL_SCENEGRAPH_ENTRY 6, -1, 7, bgl_animation_command_end_proba_6 - bgl_animation_command_start_proba_6, bgl_animation_command_start_proba_6 - bgl_scene_graph_entry_proba_6
bgl_scene_graph_entry_proba_7 label byte
BGL_SCENEGRAPH_ENTRY 7, -1, 8, bgl_animation_command_end_proba_7 - bgl_animation_command_start_proba_7, bgl_animation_command_start_proba_7 - bgl_scene_graph_entry_proba_7
bgl_scene_graph_entry_proba_8 label byte
BGL_SCENEGRAPH_ENTRY 8, -1, -1, bgl_animation_command_end_proba_8 - bgl_animation_command_start_proba_8, bgl_animation_command_start_proba_8 - bgl_scene_graph_entry_proba_8
scene_graph_riff_end_proba label word
;--------- WARNING - WARNING - WARNING - WARNING - WARNING - WARNING ---------
;
; This file was automatically generated from C:\fssdk\BGL_Compiler_SDK\LYBE\XML\proba
; using the MakeMDL tool. Do not edit by hand, re-run the
; tool instead.
;
; generated on 04/18/08 22:24:18
;
;--------- WARNING - WARNING - WARNING - WARNING - WARNING - WARNING ---------