• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

3DS Max Setting up satelite imagery

Severin

Resource contributor
Messages
251
Country
ca-ontario
How do I import satelite imagery for ground poly work? I've tried with just image to plane but that results in pixelated images not worth using. Any suggestions?
 
And
 
How do I import satelite imagery for ground poly work? I've tried with just image to plane but that results in pixelated images not worth using. Any suggestions?
To improve the display quality of textures in 3dsm, you can increase the pixel count. You can also adjust the display quality of the current viewport ;)

3dsm_aerial_imagery_plane.jpg
 
Back
Top