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I have been testing this for wind rotation, once the object is placed through simconnect it is perfectly possible to make an animation that rotates it with the wind. The placement module doesn't have to do that, all it needs to do is place the object.
Did the same thing as well. The problem I encountered was the animated (counter clockwise) transition from 1° to 359°. The object would then turn clockwise all the way around instead of turning a tad to the left. After all, it is just a direct mapping of keyframe to angle. Of course if you don't want to animate the turning itself, it is possible.