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I've spent 6 months learning and discovering how to convert my FSX native AI aircraft for use in MSFS and they work fine when operating from an uncovered apron.
However, I've tried to place 12 default shelter objects with the parking spots under them. When the F-15E's, in this case, push back, as the pass fully under the shelter, they jump up onto the roof. As the pushback continues, they jump back down to the ground again. When they move forward to depart the spot, they jump onto the roof and down again:
Just to make sure there was no feature of an exclude polygon that removes a default hangar in that position, was not causing the jump, I isolated a shelter and got an F-15E to taxi through it. It too went onto the roof for a few seconds:
Finally, I set my default UI aircraft in slew mode and tried to pass under the shelters. That too end up on the roof:
Is this a known problem please and can anything be done about it?
John
However, I've tried to place 12 default shelter objects with the parking spots under them. When the F-15E's, in this case, push back, as the pass fully under the shelter, they jump up onto the roof. As the pushback continues, they jump back down to the ground again. When they move forward to depart the spot, they jump onto the roof and down again:
Just to make sure there was no feature of an exclude polygon that removes a default hangar in that position, was not causing the jump, I isolated a shelter and got an F-15E to taxi through it. It too went onto the roof for a few seconds:
Finally, I set my default UI aircraft in slew mode and tried to pass under the shelters. That too end up on the roof:
Is this a known problem please and can anything be done about it?
John






