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Hi
In the latest version of SODE, the 50 or so objects that used to load instantly now take approx 4 seconds. Unloading them is instant. I've checked CPU usage during the loading and it actually decreased the load used by the simulator... I.e the sim was using 32% of a quad-core CPU, then the loading took it down to 25%, then when all objects were displayed it jumped back to 32%. This is in P3D v2.5. Does anyone have any ideas? The models cannot be exported as 1 and this worked correctly in previous SODE versions, which have been removed.
Cheers
In the latest version of SODE, the 50 or so objects that used to load instantly now take approx 4 seconds. Unloading them is instant. I've checked CPU usage during the loading and it actually decreased the load used by the simulator... I.e the sim was using 32% of a quad-core CPU, then the loading took it down to 25%, then when all objects were displayed it jumped back to 32%. This is in P3D v2.5. Does anyone have any ideas? The models cannot be exported as 1 and this worked correctly in previous SODE versions, which have been removed.
Cheers
