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Hello !
I have searched the forum for similar postings to my problem, but could not find any match. Therefore I open this new thread for the following question:
I am talking FS2004.
I have a GMax-Object, a country inn with an outside fireplace for barbecueing.
This grill emitts smoke (standard FS9-smoke).
Problem:
This smoke goes through the whole house, just as if the smoke origin was at ground floor inside the house.
(1) Is there a way to keep the smoke outside?
(2) Is there a way to keep the smoke from rising ? (in most barbecue grills it hangs around the grill)
(3) The Effects-SDK-Doc lists a few "parameters" but they are basically time dependent. Are there other parameters available?
(4) Is there a more extensive documentation on the use of effects parameters available? (more extensive than the SDK doc)
(5) Is there a quick and easy way to "test" the various smoke-types in the FS9\Effects-folder (rather than attaching each one in GMax and exporting) ?
I know, this askes a lot, but just a few hints would be highly appreciated.
thanks
Helli
I have searched the forum for similar postings to my problem, but could not find any match. Therefore I open this new thread for the following question:
I am talking FS2004.
I have a GMax-Object, a country inn with an outside fireplace for barbecueing.
This grill emitts smoke (standard FS9-smoke).
Problem:
This smoke goes through the whole house, just as if the smoke origin was at ground floor inside the house.
(1) Is there a way to keep the smoke outside?
(2) Is there a way to keep the smoke from rising ? (in most barbecue grills it hangs around the grill)
(3) The Effects-SDK-Doc lists a few "parameters" but they are basically time dependent. Are there other parameters available?
(4) Is there a more extensive documentation on the use of effects parameters available? (more extensive than the SDK doc)
(5) Is there a quick and easy way to "test" the various smoke-types in the FS9\Effects-folder (rather than attaching each one in GMax and exporting) ?
I know, this askes a lot, but just a few hints would be highly appreciated.
thanks
Helli
