Hi everyone!
I am modelling an ultralight (Sting 2000 Carbon) and came across this error... When I export my model without smoothness (Smooth or Meshsmooth) everything works just fine.. The mdl is compiled, the bgl is compiled and my model is working properly... If I try to add smoothness it crashes on the mdl exporting...
I modeled the airplane in Softimage XSI, export it to 3ds and then worked inside Gmax.. One of the errors occured was the ..."colocated vertices in triangle" which I always have when adding smoothing...
Any help will be much appreciated!
Thanks!
I am modelling an ultralight (Sting 2000 Carbon) and came across this error... When I export my model without smoothness (Smooth or Meshsmooth) everything works just fine.. The mdl is compiled, the bgl is compiled and my model is working properly... If I try to add smoothness it crashes on the mdl exporting...
I modeled the airplane in Softimage XSI, export it to 3ds and then worked inside Gmax.. One of the errors occured was the ..."colocated vertices in triangle" which I always have when adding smoothing...
Any help will be much appreciated!
Thanks!



