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Hi,
while trying to get my RAF Brüggen ready for FSX, I am getting stuck with a strange issuse:
All added objects appear fine meanwhile, but all objects I made for usage in SODE seem to prevent autogen surprisingly. When I disable the appropriate xml file, all default trees I need for the surrounding area appear well.
Is there any difference inside SODE between FSX and P3D regarding this problem?
while trying to get my RAF Brüggen ready for FSX, I am getting stuck with a strange issuse:
All added objects appear fine meanwhile, but all objects I made for usage in SODE seem to prevent autogen surprisingly. When I disable the appropriate xml file, all default trees I need for the surrounding area appear well.
Is there any difference inside SODE between FSX and P3D regarding this problem?