• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

P3D v4 SODE runway light problem

Messages
27
Hi.
I'm trying to make sode runway light with taxi light.
I just importing my 3D light to SODE and it is pretty working.
But i only can see the light when zoom in or move camera near the light.
And my light texture is not bright like that but in game is little bit weird..
How can i solve it?
1022160014.png

1020194029.png
1020194038.png
1020194042.png
 
It looks like you have bloom enabled... try turning it off or play with the settings until you get the bloom you want.. or not
 
It looks like you have bloom enabled... try turning it off or play with the settings until you get the bloom you want.. or not
Bloom is solved but my light is still weak..
Someone told me make a mipmap in texture but it is not work for me...
How can i make a light more brighter like real runway light?
1028022715.png
 
I personally think the brightness of those lights is fine, the hot spot on the light is almost opaque white.. bright enough, as I said, you could enable bloom on the texture but play with the settings so you don't get a huge white blob.

As for the mip maps, I presume whoever suggested it to you meant you need to edit individual mipmaps.. make them brighter as they get smaller - I would recommend using a very small texture though as you don't want to be editing many mipmaps as it can become quite messy.

I would put in the other lights first and tweak them as necessary.
 
Back
Top